Portfolio · Selected work
A showcase of my work as a Technical Animator and Technical Artist across AAA and indie game studios, shipped on consoles, PC, Switch and mobile.
Niagara-based VFX creation for LEGO versions of Fortnite emotes, adapting visual effects to the LEGO visual style.
Implemented gameplay animation systems for player characters and AI in this cooperative multiplayer survival horror shooter.
Developed gameplay animation systems for enemy AI characters including humanoid enemies, robots, and mechs.
Built the full gameplay animation system from scratch for a multiplayer shooter featuring cats controlling mechs.
Contributed as Technical Artist handling shaders, tools development, art optimization, and lighting.
Senior Technical Animator on AAA multiplayer online shooters under NDA, building gameplay animation systems and multiplayer pipelines.